McPhat Studios recently interviewed Austin Meyer, owner and developer of X-Plane, at the X-Plane Developers’ Conference in Mallorca, Spain. Austin talks about being a private pilot (and an experimental aircraft builder) in the United States. He also talks a bit about the history of X-Plane, what separates X-Plane from the other sims, and about his time (way back in 1993!) as a user of Microsoft Flight Simulator.
Interview with X-Plane author Austin Meyer
Tyler Young