X-Plane 12.4.3 Release Notes

Welcome to X-Plane 12.4.3 – The VR Release!
Notams
Contents
- Apple Vision Pro Support requires a dedicated FREE app from the App Store
- Hand-Tracking and Eye-Tracking is only compatible on headsets with the required Open-XR Extensions
- Meta Quest 3 is not natively compatible with Hand and Eye-Tracking (Due to OpenXR software limitations with the headset)
- Virtual Desktop currently has alignment issues with the Meta Quest 3 in X-Plane 12.4.3. We are in contact with the developer to find a solution
Version History

Release Date: May 21, 2026
ATC
- The calculation of the estimated radio strength will no longer cause a crash
Graphics Engine
- A warning is now shown at startup if the user has a Raptor Lake CPU with unstable microcode
- Fixed a memory leak when running on macOS
- Implemented various fixes to improve stability
VR
- The G-loaded camera now works again in VR mode (XPD-18131)
- Yoke manipulators will latch/unlatch correctly again (XPD-18142)
- Fixed a camera issue in VR when changing aircraft while using real-world weather (XPD-18082)
- Improved the alignment of Meta Quest 2 and Quest 3 controllers (XPD-18134)
- On Apple Vision Pro, the virtual hand mesh is now hidden when visionOS shows your real arm through passthrough, so you no longer see a virtual hand stacked on top of your real one (XPD-18107)
- Refreshed the VR radial menu with dedicated icons for the MR sub-buttons and adjusted spacing for a consistent layout across all sub-menus
- Hand Tracking, VRS, and Mixed Reality capability warnings in VR Settings now use a clearer, more visible badge style consistent with other warnings on the page
Weather
- Fixed a memory leak in the real-weather downloader
SDK
- XPLMPluginReload will no longer cause a reload loop (XPD-18139)
- Temporarily removed threading checks for XPLMGetNthPlugin, XPLMReloadPlugins, and XPLMIsFeatureEnabled to avoid breaking existing plugins; these checks will be re-enabled in the next major release

Release Date: May 14, 2026
AI Aircraft
- Fixed a bug where the number of AI Aircraft doubled when starting a new flight (XPD-18115)
ATC
- Fixed a bug where the user could not enter a space when filing a flight plan (XPD-18113)
Graphics Engine
- Fixed display of glass objects inside cockpits (XPD-18110)
- Fixed a crash when using three or more monitors at the same time
Systems
- Fixed a bug where the bird strike failure would no longer show birds (XPD-18104)
- Fixed a bug where a custom OBJ attached to a weapon would not load a custom dataref correctly (XPD-18064)
VR
- Fixed contour-draw in MR setup so pinching toolbar buttons no longer accidentally erases your drawing; added a clearer Cancel | Redraw | Done toolbar and on-screen instructions
- Fixed passthrough bleed-through on Quest 3 caused by a leftover mask from other headsets; MR options are now correctly shown only on supported hardware
- Renamed the radial menu MR toggle to “Enable/Disable MR” for consistency with other radial menu actions
- Reworked the MR setup toolbar with a clearer two-row layout; setup changes are now only saved when you press Done, and Cancel fully reverts your mask and alignment back to how they were
- Updated to the latest OpenXR runtime and NVIDIA NVStreamManager SDK
- Fixed alignment drift on Apple Vision Pro when reconnecting; your saved alignment is now preserved instead of being subtly shifted on every reconnect
- Fixed cockpit and mask drift after pause/resume on Apple Vision Pro; recentering your view is now nearly instant (previously up to half a second)
- Fixed fast, deliberate pokes occasionally being ignored as “too slow”
- VRS will no longer be shown as activated if it’s not supported by the used VR headset (XPD-18109)
SDK
- Fixed a problem when using custom avionic devices in VR as pop-out (XPD-17503)
- Calling XPLMDestroyWindow with a valid window ID will no longer cause errors in the log file (XPD-18105)
- XPLMUnregisterFlightLoopCallback will unregister the callback again as intended (XPD-18102)

Release Date: May 8, 2026
ATC
- Fixed default ATIS transmissions to include transition altitude/level and RVR information regardless of distance from the airport (XPD-18013)
- Improved call sign and gate suffix pronunciation (XPD-17820)
Avionics & Systems
- Fixed a crash when selecting
PLNmode onbut_map_mode_HSIwithout a flight plan (XPD-18045) - Fixed an FMS/CDU softlock for the 737 variant on the FPLN page where canceling a modification after an invalid airway entry prevented any further airway or waypoint input (XPD-18028)
- Trigger gear down warning again in multi-engine aircraft after setting another engine to idle (XPD-18027)
- Fixed an A330 FCU bug where pressing the HDG V/S–TRK FPA pushbutton with both FDs off failed to toggle the FPV and instead caused the selected HDG value to drift incorrectly with each press (XPD-18031)
- Fixed an issue where the EGT and CHT bars and graphs weren’t drawn correctly on the MFD->Engine->Lean page of the X1000 (XPD-17956)
- Added a new command called
sim/transponder/transponder_test_cancelto cancel the transponder test (XPD-17954) - Fixed a drawing issue of the trend line on the X1000 MFD when moving the map using the slaw/cursor mode
Graphics Engine
- Fixed an issue where
ATTR_layer_group blendedreversed normals
Scenery
- Updated Global Airports to the latest version
- Added new color variants for flat hangars, hangar doors, flat warehouses, and cargo warehouses
- 10 New Static Aircraft, including the Boeing 757, Challenger 600, Hondajet, Piper PA-28 Archer, M500, PC-12, E-2 Hawkeye, F-15, F-18 and SH60 Seahawk
- 182 New Static Liveries
- Improved placement for static aircraft and airport vehicles by searching for regional libraries first
- Fixed an issue where omnidirectional spill lights are always on, even during the day
VR
- Support for Apple Vision Pro
- Full AVP helper when connecting to X-Plane Streaming Link
- Complete rewrite of the VR system
- Support for Mixed Reality on supported devices
- Controller & Interaction Refactor
- Support for Hand-Tracking & Gestures
- Support for Eye-gaze driven Variable Shading Rate on support devices
- New Enlarged Multi-touch Keyboard
- UI re-factor with improved glass aesthetic, quick zoom buttons and grab handles
- Highlight – and + top buttons on new VR Windows when hovering over them (XPD-18041)
- Add haptic hover feedback for VR Controllers (XPD-18039)
- Clicking on the X1000 will no longer pop it out in 2D mode (XPD-18038)
- VR Keyboard can be moved again (XPD-18037)
- Fixed an issue where clicking on “Use OpenXR Runtime” would cause a
XR_ERROR_RUNTIME_FAILURE(XPD-17551) - Fixed a VR bug where the xPAD and VR Controllers could enter a whiteout state independently of the cockpit lighting when flying through dense clouds (XPD-17844)
SDK
- Fixed a crash when calling XPLMIsAvionicsPoppedOut when disabling a plugin (XPD-18049)
- Fixed a bug where Custom Avionics Devices did not receive the correct touchscreen coordinates when using VR Controllers (XPD-18009)
- Added missing “clear” option for the weather preset in the Flight Initialization API (XPD-17958)