Blog

X-Plane 10 Mobile App for Android is Here!

X-Plane 10 Mobile is now available for free on the Google Play Store! This new version has all of the same amazing features, high quality aircraft, missions, and performance as the iOS version. X-Plane 10 Mobile is not just another game–it’s a highly sophisticated simulation that models the aerodynamic forces found in flying real aircraft. […]

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X-Plane Featured on Disciples of Flight

Many X-Plane users know what a great training resource flight simulators can be (in addition to being great fun, of course!), but a recently published article on Disciples of Flight gives numerous examples of how flight simming has benefited a pilot. The title “Flight Simulator flying skills translate into real world abilities” of the article on […]

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X-Plane 10 Global Digital Download Edition Now Available

Today Laminar Research unveiled the digital download version of the X-Plane 10 Global flight simulator. The X-Plane 10 Global Digital Download is the full Global X-Plane 10 product, containing all of the same features and scenery areas as the DVD version. The digital version allows new purchasers the convenience of downloading the simulator without having to […]

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Free Scenery for Oshkosh AirVenture

We have a special X-Plane 10 scenery package for the Oshkosh Wittman Regional Airport (KOSH),  enhanced with buildings, custom objects, and aircraft, all designed around the annual  AirVenture Expo.  Each year sees thousands of fly-in aircraft, campers, and visitors to this huge aviation event sponsored by the EAA (Experimental Aircraft Association). This year’s event is taking […]

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The State of X-Plane July 2015

Hello! Austin Meyer here. We are cranking madly on X-Plane 10.40, adding tons of new features that you have been asking for, but also re-organizing the code from the inside out to be cleaner and better organized. THIS is what will allow us to have faster load-times, better frame-rates, and fewer bugs in the future […]

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X-Plane at FlightSimCon 2015

Members of the X-Plane team will be attending FlightSimCon 2015 in Hartford, CT on June 13-14. You can learn more about X-Plane in person when creator Austin Meyer gives a presentation on Sunday, June 14 at 12:15pm. In general, our developers are a friendly lot, so please stop by and say hello!

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Scenery Creation with Jan Vogel

Laminar Research: Can you provide a little background on yourself and your interest in aviation? Jan Vogel: My interest in aviation started in childhood, probably when I clenched my fingers around the chainlink fence of the Kiel-Holtenau Airport at age 5. It culminated with getting my Airline Transport Pilots License at age 26, flying jet […]

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Interview with Chris Serio on X-Plane 10 Mobile

This week FlightSim.com published a new interview with Chris Serio, X-Plane 10 Mobile Product Manager. In it he goes into a lot of detail about the differences (and similarities) on developing mobile and desktop applications, and the challenges of Android and iOS. Below is an excerpt from the interview.

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Q & A with Ben Supnik, X-Plane Developer

Ben Supnik is X-Plane’s graphics lead and most seasoned developer. You might already know him from his writings on the X-Plane Developer site, but here we discuss the details of how he got started with X-Plane and more. Question: Can you provide a little background on yourself? What was your first experience that got you into […]

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Largest X-Plane 10 Airport Add-On Published

Simulation add-on publisher Aerosoft has released London Heathrow Airport, the largest payware airport ever made for X-plane 10. London Heathrow (EGLL) is the busiest airport in the United Kingdom and the third busiest in the world. Sim-Wings has modeled about 42 square kilometers in careful detail in this custom scenery package. For purchase information and additional details, visit […]

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